U2 Upgrade – Stat Choice

I’ve had several posts about the hotel clerk and stat gain over the past few weeks. In part I think that’s because character advancement is a key quality of role-playing games. But just because I don’t think the issue is quite settled yet, here is another.

In the next release, I’ve added a feature where the player will get the choice of which stat to upgrade. This is a gameplay improvement of course, rather than an audio/visual upgrade, and as such is toggle-able via config.

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